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E3: Game Makers Wield a Second Screen in Battle to Rule the Living Room



One screen in your living room is no longer enough. At the E3 Show in Los Angeles this week, gaming console vendors Microsoft, Sony and Nintendo outlined plans to use the second screen to challenge the TV makers as the masters of home entertainment.

The premise is simple: Two screens are better than one, and nowhere is that more true than gaming. With a touchscreen tablet functioning as a controller, game designers can reclaim TV real estate for gaming action, pushing status bars and controls to the secondary screen.

The second screen can also improve a game’s playability. In multiplayer strategy and sports games, for example, players can map out complex actions in privacy on their individual touchscreens (just because it’s called “second screen” doesn’t mean you have to stop at two), then watch the results play out on the shared television screen. When the TV is in use or gamers are on the move, the second screens can serve as a monitor.

Of course, gaming is far from the only application for the second screen. For years, millions of folks have been using computers, smartphones and tablets to check sports stats during the game or looking up cast members on IMDB while watching a movie. Tighter integration of the second screen will make those uses simpler and more intuitive – and open up new uses as well.



What’s Coming

The Wii U was the only new hardware demoed by the Big 3 at the Electronic Entertainment Expo (E3), but Nintendo focused

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